The Goblin Gate
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Jeriah's brother, Tobin, is in terrible danger.
He's willingly crossed over to the Otherworld with a hedgewitch
named Makenna and her legion of goblins. What Tobin doesn’t know is that the Otherworld is a perilous dimension that
leeches magic from those who have it—and life from those who don’t. In order to save his brother, Jeriah must find a way to open a mystical gate between the worlds.
Searching for the key to rescue Tobin from the clutches of the Otherworld, Jeriah is thrust into a tangled web of political
intrigue as he uncovers a dangerous secret that could change the fate of an entire kingdom. Now he must get help from the very beings he’s been taught to hate—the mischievous goblins. Meanwhile, the clock is ticking for Tobin. . . .
Hilari Bell’s enthralling fantasy adventure tests the bonds of magic, love, and loyalty in an unforgettable follow-up to The Goblin Wood that will leave readers breathless as they race to find out what high-stakes consequences await its hero.
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Author Extras
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Critical Praise for
The Goblin Gate
“Sympathetic characters struggling through challenges both external and internal.”
The Horn Book
“Fantasy readers, male and female alike, will gobble this book up, as will fans of Bell’s other books and readers of Herbie Brennan’s Faerie Wars series.”
Kirkus
“The nuances of politics and the nature of good and evil are well explored in this fantasy sequel. Through Jeriah’s eyes, readers learn that immense wrongs are often committed to achieve a greater good.”
School Library Journal
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The Goblin War
Tobin has finally crossed back from the Otherworld, where he was trapped in mortal peril for months—only to be captured by the dreaded, bloodthirsty barbarians the moment he enters his own Realm. Meanwhile, the pretty hedgewitch Makenna and her legion of goblins are still trying to find a...
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Player's Ruse
Friends Are More Trouble Than Foes Sir Michael Sevenson and his squire, Fisk, were just beginning to enjoy the quiet life. They really should have known better. When Lady Rosamund runs away from home to marry a traveling player, former knight errant Michael makes a noble promise to help the object...
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